The object of the game is to destroy all the asteroids which have a set speed at which they fly through the Sector.
The game allows you to transform your ship. Three ship configurations are available: The Speeder (small), The Fighter (medium) and The Warrior (large). The Speeder is very fast, with poor damage-absorbing armour and short range guns. The Fighter has medium level armour, medium range guns and a slower but decent speed. The Warrior has excellent armour and close range guns but is ponderously slow.
How to Play
The gameplay for the game is basically the same as for the original; the player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed.