High action road racing adventure!
Cruise towards sunset through waves of traffic in SEGA’s ultra-realistic, high-speed road racer - OutRun! Strap yourself into a red convertible and feel the passing breeze as the Pacific Coast Highway drives straight into Europe! Who cares where you’re goin’?! Just sit low in your ride and hold onto the wheel!
- 1 Player
The game is notable for its seamless transitions between stages, each with vastly different terrain. This makes the drive feel surreal and strangely relaxing despite the speed and decreasing time limit.
Out Run (アウトラン Auto Ran) is a 3D driving simulator designed by Yu Suzuki and released by Sega in 1986. The game, with its low-set rear third-person perspective, approximates the experience of driving a Ferrari Testarossa Spider at speed on an open road. Its concept and aesthetics were inspired in part by the 1981 film “The Cannonball Run” as well as Yu Suzuki’s travels in Europe. It is notable for its seamless transitions between stages (COCONUT BEACH, CLOUDY MOUNTAIN, DEVIL’S CANYON etc.) each with vastly different terrain. This makes the drive feel surreal and strangely relaxing despite the decreasing time limit.
With three distinctive music themes to choose from (PASSING BREEZE, MAGICAL SOUND SHOWER, SPLASH WAVE) and a total of fifteen stages, the game rewards returning players with its options and non-linearity. It is possible to drive through a maximum of five stages in a single playthrough, finishing at one of five destinations if reached before the time limit.
Out Run has been succeeded by various tie-ins, sequels and ports to home consoles. Just one in a series of Yu Suzuki’s increasingly elaborate, technical and artistic innovations, it went on to become one of the best-selling video games of all time.
How to Play
Select music by steering.
Press the accelerator down with your foot to move the car forward.
Turn the wheel to steer the car right or left.
Slow down by pressing the brake pedal.
Switch between low and high gears using the stick at the left hand side of the seat. The gear indicator on screen displays which gear is selected: L stands for Low, H stands for High.
Use your driving technique to reach the end of the stage as quickly as possible, avoiding traffic and off-road obstacles. Look out for dips in the road that may obscure potential hazards. Drive through checkpoints to extend play and increase your score. If the time limit runs out before you reach a checkpoint, the game is over.
In addition, the head-up display shows the following information
TIME shows the time remaining before the game is over.
SCORE shows your score, which increases the longer you drive.
LAP shows the time elapsed in the present stage.
STAGE indicates the location of the present stage on the course map.