Europe’s Largest Arcade
Ela Mill
Cork Street
Bury
Raiden Fighters Jet a 1998 scrolling shooter arcade game by Seibu Kaihatsu. The XTF-1 Project is a next-generation tactical fighter project, referred to as "wings that open up unexplored areas." It is looking for volunteers who can push their limits.
Raiden Fighters Jet's stage branching mechanic is explained in the game as being part of a training simulation that gauges the player's performance in the simulation. Players who perform well in the simulation will get a chance to pilot a new experimental fighter in a real mission. Depending on the player's performance in the real mission, they will be either given the chance to fight a bomber carrying a nuclear cruise missile or be forced to withdraw before engaging it.
A mechanic introduced in this game gauges stage progression on player performance. If the player performs well in a stage, the next stage will have a higher level number, allowing the player to reach the real levels (Phase 1 and Phase 2) earlier. Players not performing well will be sent to a lower level number, or the game session ends early. Additional game modes include playing through all boss encounters only, and a mode in which enemies return fire after being destroyed.
Controls consist of an 8-way joystick to manoeuvre and 2 buttons to drop bombs and shoot bullets at your enemies. A number of power-ups are dropped by enemies throughout the game to give you an advantage.
The content within the Arcade Club Game Library database is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
You may share and adapt freely where existing copyright restrictions do not apply. Please do not link directly to media.